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Hollow_Prism / Main_Interface
System.Ready
Hollow Prism Studios

SONIC
ARCHITECTURE

We engineer high-fidelity sensory experiences. From adaptive Wwise integration to real-time Unreal Engine 5 visualization, we build the worlds you interpret.

Spatial Audio

Dolby Atmos // Ambisonics

Object-based mixing for 360° immersion across VR/AR and cinema.

Middleware Integration

Wwise // FMOD Studio

Dynamic, non-linear audio implementation for adaptive gameplay states.

Virtual Production

Unreal Engine 5 // Metahuman

Real-time in-camera VFX and photorealistic environment generation.

Recent Works

2024 - 2025

Project: ECHO_CHAMBER

Adaptive Score & SFX

PC / Console2025

NEON_VAGRANT

Technical Audio (Wwise)

Mobile2024

VOID_RUNNER_VR

Spatial Audio Engineering

Meta Quest 32024