Hollow Prism Studios™
SONIC
ARCHITECTURE
We engineer high-fidelity sensory experiences. From adaptive Wwise integration to real-time Unreal Engine 5 visualization, we build the worlds you interpret.
Spatial Audio
Dolby Atmos // Ambisonics
Object-based mixing for 360° immersion across VR/AR and cinema.
Middleware Integration
Wwise // FMOD Studio
Dynamic, non-linear audio implementation for adaptive gameplay states.
Virtual Production
Unreal Engine 5 // Metahuman
Real-time in-camera VFX and photorealistic environment generation.
Recent Works
2024 - 2025Project: ECHO_CHAMBER
Adaptive Score & SFX
PC / Console2025
NEON_VAGRANT
Technical Audio (Wwise)
Mobile2024
VOID_RUNNER_VR
Spatial Audio Engineering
Meta Quest 32024